You will still have the ability to gain more experience and funds in-between main story chapters, but chapter difficulty and complexity can increase.
Conquest also allows access to its own specific group of characters and classes that are drawn from a European style and culture.Įventually, picking the path of Revelation is not as hard as Conquest, but more challenging than Birthright. Unlike Birthright, you will rarely have the opportunity to battle outside of the main story chapters, and most fights will not grant additional experience or money. Picking the path of Conquest is generally seen as the harder path - the difficulty can range from moderate to challenging, and chapter objectives can become complex or introduce sub-objectives (defend an area for multiple turns, break through an army and escape before a certain turn number). Birthright focuses on a specific group of characters and classes that are rooted in Japanese style and culture. When playing on the default difficulty setting, picking the path of Birthright is generally seen as the easiest path - the difficulty is only rarely challenging (unless you up the difficulty to Hard or Lunatic), the objectives are fairly simple (defeat all enemies or seize a throne), and you'll have the luxury of being able to grow your army in-between story chapters through use of scouting for challenges, summoning enemies and StreetPass armies to fight on the side that grant additional money and experience. You'll advance through story chapters, recruit characters into your army, build up your own castle, and grow supports between characters that may even lead to children. While the missions, story and characters you interact with vary between the versions, each of the three paths you can choose from will still play largely the same mechanically. Q: What Are the Basic Differences Between the Three Routes? So you don't have to replay the intro missions when jumping into an alternate path. When you own multiple editions and you have played past the decision point, starting a new campaign lets you start at Chapter 6. Purchasing all three paths will unlock a total of nine save files, and you will be able to use each of the save files to pick any path you want (for example, you could use all nine save files to play the Birthright route). Purchasing a different route will also unlock three more save files, and you will be able to use any of the save files to pick between the paths you now have available. Likewise, if you bought the physical copy of Birthright and you have second thoughts and want to play Conquest first, you can purchase the other campaign via the "Explore Fates" option in Chapter 6. When playing the US digital version, the choice is locked in, but a "Explore Fates" option at the beginning of Chapter 6 will offer downloading the other edition for $19.99.Īs with the digital edition, you are still able to experience the alternate path, and the Revelation DLC path by purchasing the other routes as DLC for half the price of the main game ($19.99).
In the original Japanese edition, you are able to pick your own path over the course of the game - and once you make the big decision, the file will "lock in" to the chosen path, and you will only be able to pick that path, even in other save files unless you also purchase the other quest. In the US version, you have to decide whether to pick Birthright or Conquest before downloading the game. Purchasing the digital copy of the game from the eShop will come with three save slots.
#Birthright campaign setting gods free#
Q: How Do I Choose My Side When Purchasing the Game?ĭepending on how you purchase the game, you will either already be locked into a side with the option to purchase the other quest(s) (digital/retail edition), or you will be free to choose once you reach the pivotal sixth chapter in the game (physical Special Edition). What's changed since the last Fire Emblem? See our Beginner's Guide